Sunders are a new type of unique grand charms in D2R. These allow certain builds to overcome immune enemies. Some sunders are worthless while others have extremely high value.
You'll also see cold sunders, even badly rolled ones, go for way more early in league and drop off after a few weeks. While lightning sunders maintain a pretty high value, especially well rolled ones. Others may have no value unless it's a perfect roll.
SUNDERS | Early Ladder | Late Ladder | |
Cold Sunder | |||
80-90 | Pul-Um | Lem | |
75-80 | Mal-Ist | Pul-Um | |
71-75 | Ist-Gul | Mal | |
Perfect 70 | Vex-Ohm | Ist | |
Lightning Sunder | |||
80-90 | Pul-Um | Pgems | |
75-80 | Mal-Ist | Lem | |
71-75 | Vex-Ohm | Mal-Ist | |
Perfect 70 | Lo-Jah | Vex-Lo | |
Fire Sunder | |||
80-90 | Pgems | trash | |
75-80 | Lem-Pul | pgems | |
71-75 | Pul-Um | Lem-Pam | |
Perfect 70 | Ist-Gul | Um-Mal | |
Physical Sunder | |||
11-20 | Pul-Mal | pgems | |
Perfect 10 | Ber/Jah | Vex-Lo | |
Poison Sunder | |||
80-90 | Pgems | trash | |
75-80 | Lem | Pgems | |
71-75 | Pul | Lem | |
Perfect 70 | Mal-Ist | Pul-Um | |
Magic Sunder | |||
60-65 | Lem-Pgems | trash | |
46-59 | Pul | Lem | |
Perfect 45 | Ber/Jah | Lo |
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