Diablo 2 Resurrected has its 2nd ladder reset coming since RotW has come out. This should be an interesting ladder given Warlock is getting some nerfs and the new end game is also getting changes. Overall I feel the Warlock changes are mostly good and align with my feedback in an earlier post I made on the PTR. I still think Warlock is going to be very powerful and could use future tuning but this is a good start. I also feel like the changes to the Sunder drops and the new Herald system should hopefully be great. We will see when the ladder starts.
Now my plans for the ladder. Given I don't know if future changes are coming to existing D2 classes, nor how the Sunder drop rates will work, I'm putting off my plans to play anything but Warlock. I haven't truly played the magic damage build for Warlock so this feels like a great opportunity to play it and I'm happy to play a magic build that isn't hammerdin. Here's how I plan to build it with some options for ways to tweak it to how you want it.
- 1 Sigil: Death
- 1 Blade Warp
- 1 Psychic Ward
- 1-10 Demonic Mastery (if you want 1 or 2 demons)
- 1 Blood Oath
- 1-5 Defiler
- 1-5 Bind Demon (optional)
- Helm: Lore or Cure or Coven or Peasant's Crown or Rockstopper or Horazon's
- Gloves: Trang's or Magefist
- Chest: Stealth or Authority or Viper Magi or Que-Hegan's or Skullder's or Spirit Shroud
- Boots: Caster crafted boots/demonhide or any good Rare or any Unique/Set
- Weapon: Spirit in crystal or broad sword
- Offhand: Spirit in Monarch, any +skills grimoire with Rhyme, Splendor, or Vigilance in it
- Belt: Any Magic/Rare/Unique until Crafted Caster
- Rings: Any Rare or Crafted Caster or Unique (life, resists, fcr, mana)
- Amulet: Any crafted Caster or Magic/Rare +Warlock skills or +Chaos skills
- Charms: small charms with life/resists can help while leveling
- Helm: Harlequin Crest Shako or Hellwarden's Will
- Gloves: Trang's or Magefist
- Chest: Enigma or Chains of Honor or Fortitude
- Boots: War Traveler's
- Weapon: Heart of the Oak or Void in dagger with +2-3 to Abyss/Miasma
- Offhand: Spirit in Monarch
- Belt: Gheed's Wager or Arachnid's
- Rings: SoJ, Opalvein, Sling, or well rolled 5+ point FCR ring
- Amulet: Mara's or very good crafted Caster
- Charms: Renewed Black Cleft, Annihilus, Torch, Gheed's, Chaos Skillers, life/resist small charms.