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Saturday, October 17, 2026

The Amalgamation of a Video Game Made Using Aspects of Games You Love

I posed this question to friends who play video games, "what would your perfect game be if you could combine the best aspects of the games you love into 1 game." For me, this is my ambitious answer but I'm sure everyone has their own. 

This will be an open world survival crafting first person shooter multiplayer, similar to something like...

1. Character creator of Korean MMOs (like BDO, Aion 2, Vindictus, etc...)

2. Gunplay, abilities, strikes, and raids of Destiny 2 (looter shooter FPS with open world and instanced content). 

3. World generation and exploration of Valheim and NMS (open world being procedurally generated seeds with lots of variety and exploration being immersive for replayability). 

4. Seasonal events, challenges, and boss fights of Diablo and PoE games (new content on a cadence, with challenges that reward cosmetics, and interesting mechanics based pinnacle boss fights along the way). 

5. Base building and resource harvesting of Palworld and Enshrouded (a game that allows you to gather resources, build a base, automate production in some way, and crafting of components for the base and gear). 

6. Holiday events and cosmetic systems of DRG, Guild Wars 2 & WoW (if this is a live service game adding themed events around the holidays would be ideal). 

7. Story and character choice of BG3, RDR2, and E33 (game having tons of depth to characters and their stories and having player choice impact the overall experience).

8. Loot filter, crafting, and stash of Last Epoch (best in game filter and stash organization of any game and crafting can utilize components made from #5 above).

9. PvP of Halo/Desitny with some hints of GW2/WoW. (arena style pvp similar to Halo and Destiny but also large open world team based pvp as its own game mode similar to gw2 wvw and wow bg). 

10. Vehicle play similar to Halo, Ghost Recon Wildlands, and Battlefield. (would be interesting to introduce vehicles you can unlock as you play through which adds to the overall open world experience). 

11. Itemization of Diablo, PoE, Destiny, and Borderlands. (most loot should be totally random with only weapon bases being static but what attachments, affixes, and damage types roll on them would be random. Also bring in runewords and sets to give more static player power routes while they search for their perfect randomly generated items while also giving the ability to craft and modify items like Last Epoch, PoE, and other games allow for).


Overall would love this to be a semi-live service open world first person looter shooter like Destiny but pulling in aspects of other popular games. Once Human is probably the closest to all of these but it falls short in many aspects. 



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