I have been playing Diablo 3 religiously since the disastrous launch of vanilla D3 and Deckard getting killed offscreen by a butterfly. After the expansion and seasons became a thing, I have loved this game and the variety of builds and itemization it brings, even though it's a much more casual experience compared to other ARPG's, which I also love. D4. PoE, and Last Epoch will eventually take over my play time for D2 and D3 which have been my primary ARPG's for the last decade.
Credit: Diablo 3 blizzard.comFor Diablo 3 season 29, the final new season in the franchise 😔, I will be playing wizard. Wizard is the first class I ever played in D3 so it's a got send off to the franchise for me. However, I've played every class multiple seasons as outlined below:
Crusader: 5 seasons
Monk: 5 seasons
Wizard: 4 seasons
Barbarian: 4 seasons
Witch Doctor: 4 seasons
Necromancer: 3 seasons
Demon Hunter: 3 seasons
With all that said I wanted to break down my favorite build for each class. These will not necessarily be the best builds but are still viable and fun. Keep in mind top end builds vary depending on the season but any viable build can clear any season journey. I'll be using Icy-Veins build guides as the closest guide to how I usually build my characters, although I always use my own builds that vary slightly from the websites and ladder ranks.
- Crusader - Akkhan thorns bombardment build: This was a tough choice but the downside of the hammer build (the one I want to like more), the mobility of the hammer crusader sucks in D3 and this game is all about speed. The Akkhan bombardment build is literally sprinting around on a horse non-stop dragging enemies and dropping bombs from the sky. This is a very trivial but fun play style.
- Monk - Sunwuko's Wave of Light build: Monk has 3 really good top tier builds with mystic ally, wave of light, and tempest rush. I enjoy all of these but my favorite season was when Sunwuko wave of light was top tier. In that build you got to drop flaming bells that exploded on packs of enemies. It was really fun and a lot less boring from mystic ally (where the summons do all the work) and tempest rush (where you hold down one button and run around).
- Wizard - Tal Rasha's Meteor build: Wizard is tough because there's been some good builds, but most of them were newer and centered around legacy of dreams. Firebirds was my go-to most often but I dislike how disintegrate specific it is. Tal Rasha's got big lately because you can essentially spam meteors non-stop and it's fun to watch the destruction.
- Barbarian - Might of the Earth Leap Earthquake build: Barbarian has a lot of fun builds, especially Raekor's where you can just zoom around shoulder charging non-stop. However, I always enjoyed the Might of the Earth play style where you leap from pack to pack summoning an earthquake and slamming enemies. It's a very fun build with lots of AoE damage.
- Witch Doctor - Arachyr's Corpse Spider build: Witch Doctor has a lot of the same features with spirit walk, soul harvest, locust swarm, piranhas, and voodoo. However, there's 3 builds I've enjoyed with zuni's darts, jade harvester, and mundunugu's stand there while spirit barrage does the work for you. However, Arachyr has the right amount of ease and mechanics to make it feel like you're still doing something while your queen spider destroys everything you throw your jar of spiders at.
- Necromancer - Rathma Army of the Dead build: Necromancer was added as a mini-expansion which brought the highly sought after minion, blood, and bone master that witch doctor wasn't quite good at. My favorite is controlling an army of skeletons and occasionally summoning hoards of them.
- Demon Hunter - Unhallowed Essence Multishot build: Demon hunter actually has a cool variety of builds from arrows, to pets, to turrets, to daggers. I don't think there's a DH build that I don't like but by far the best to me is the multishot build where you can clear the entire screen by spamming a fan of arrows in front of you.
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