Warning, some or all of these farms have been nerfed as a
result of Blizzard’s drive to force players to play through the content instead
of farming loot.
Act I Cathedral: Start a Torment VI campaign mode game at
the Sword of the Stranger start. Waypoint to the Cathedral Gardens. ~50% of the
time there is a chest just above the waypoint. Next waypoint to cathedral level
3. ~50% of the time there’s a chest next to this waypoint. ~10% of the time
there are 2 chests. Then waypoint to the Royal Crypts. You can run through
smashing all pots, ignore any skeletons that may pop up. ~20% of the time a
chest spawns in this area; however, the pots have a chance to drop items and
gold so they are worth smashing. Once you get to where the Mad King yells at
you for bringing the warmth of life into his tomb you can quit out and do it
all over again.
Act I Defiled Crypts: Start a Torment VI Adventure mode
game. Waypoint to the Forsaken Cemetery. Since this is Torment VI make sure
you’re spec’d for survivability and movement skills so you can quickly run
through these tombs and not die. Each tomb has 1-3 chests in it and one tomb
will have the Jars of Souls or Matriarch’s Bones events. These events can
easily be initiated and then you run and hide until they are over and then grab
your loot that spawns when they end. The events also give decent gold/xp per
run.
Act III Heart of Sin & Core of Arreat: This used to be
lucrative when running through and opening all chests on Torment VI. However,
the drop rate of these chests was greatly reduced and it’s far more rewarding
to clear these areas by killing all mobs. There are several elite packs and the
chance of cursed chests and treasure goblins. At the very least try clearing
these maps on Torment I or II.
Act V Abandoned Siege Camp: Start a Torment VI campaign mode
game and choose the Siege Runes subquest under the Battlefields of Eternity
main quest. This area has virtually no enemies and 2-4 guaranteed chests, plus
corpses, and destructible vases. Make sure to clear it all the way from the
Abandoned Siege Camp waypoint back to the long staircase into the camp. Rinse
and repeat.
Act V Pandemonium Level 2: This is a little more difficult
to do on T6 with the narrow pathways, the stunning gates, and mobs everywhere
that can 1-2 shot you. However, it seems that the drop rate in this area is the
best in the game as I’ve gotten multiple really good legendaries and crafting
materials from vases and chests here. If you can’t survive on T6 then drop to
T1. The drop rate is only slightly reduced. I even received a legendary wizard
source on Normal in this area.
Rift Farms: Blizzard claims they increased rift drop rates.
However, it seems that elite packs only seem to drop 1 rare each time I kill
them. I typically get 1 legendary per rift run no matter if it’s on normal or
T1. The difference is the rift guardian drops more blood shards on higher
difficulties and blood shards can be used to gamble on gear back in camp.
Therefore, tearing through rifts quickly on Normal/Hard/Expert for the blood
shards is far more rewarding in my opinion.
Power Leveling: The best and easiest way to power level
requires one good dps character to carry you through. The lower level character
must create a Torment VI Adventure mode game and do all the bounties. The lvl
70 character can then one shot everything up until you reach level 50 which
will take less than an hour. This is when things start getting harder. I recommend
going down to Torment V around lvl 50-55 to make it go quickly. Around lvl 60
you’ll need to drop to Torment II or III depending on your DPS. The last 5
levels are the hardest to get. I typically get about a level worth of xp per
each Act of bounties cleared on Torment I.
Event Farms
for Gold/XP: If you need to level on your own then there are some events in
higher torments that will give decent XP and gold rewards.
Spyglass: The easiest one is the Spyglass event at Rakkis
Crossing in Act 3. Simply start an Adventure Mode game and port to Rakkis
Crossing. 25% of the time there will be a guy at the bottom of the stairs just
NE of the waypoint. You click him, run up the tower and click the commander,
then quit before you die. Most lvl 60 and above characters have the skills
necessary to do this event without dying.
Clear the Hellrift: If you have a lot of DPS then there is a
bounty that spawns 25% of the time in Act 3 where you need to clear the hell
rift. If you get the kill Sledge or Hammermash bounties then it’s not worth
doing as killing either one of these in T5-T6 takes too long. Simply waypoint
to the first rift. Run through to the rift level 2 and make sure you have the
DPS to clear about 50 white mobs. There are also chests in this area and the chance
for a cursed chest event. If the event spawns the hammer fists then run away.
They have too much health to kill in 30 seconds. However, sometimes the event
spawns 10 white weak mobs who you can easily kill for the bonus xp. I only
recommend this run for lvl 70 chars who are geared and are simply seeking quick
gold.
For me the most fun and decent rewards come with
doing Adventure Mode on Torment I. It can go reasonably fast with a geared
character and still drops pretty decent loot. You can probably get 2-3
legendaries per hour without much effort and you’ll get decent gold/xp. There
are also special legendaries that are tied to each specific Act’s Horadric
Cache that you receive as a reward for completing all bounties in an Act. Act
IV appears to have most of these legendaries tied to it so it is the Act worth
farming the most for bounties.
2 comments:
Reapers are too scary!!
Very impressive post about reapers! Thanks for the share!!
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